



One quote from that event has a little bit of a bite given what has happened to Ubisoft’s Wii U support. The other three games were a new entry in the Assassin’s Creed series (which became Assassin’s Creed III), a new entry in the Rabbids series (which became Rabbids Land), and Sports Connection (which became a largely forgettable launch title). It’s assumed it’s still on hold, likely never to come out. We reached out to Ubisoft but heard no update about the game. It was released on PC earlier this year and as of 2012, the Wii U version has been on hold. The other major title was Ghost Recon Online, which was actually the only third-party playable demo at that E3, and so far, Ghost Recon Online has not come out on Wii U. The flagship title was Killer Freaks From Outer Space, which later became the launch title ZombiU. In 2011, Guillemot was hopeful that Nintendo’s system would have been the catalyst for all of that.Īt that E3 2011 event, Ubisoft discussed their five in-progress Wii U games. With Ubisoft’s recent releases, most of which weren’t scheduled for Wii U, they all used smartphones and tablets to let players use a companion app that adds bonuses to the game. He was excited for the concept of combining touch screen gameplay with traditional controls, as it allowed for potentially more social gameplay than ever before. Guillemot’s reasons for optimism actually lined up with the direction that, in retrospect, Ubisoft went. "We think it will take a lot of new gamers to the industry." "When we saw this console and the controller, we thought it was, for us, a good time to create all new product for that console,” he said. Ubisoft’s Yves Guillemot certainly was passionate for Wii U at the time. The third-party company was set to be a “most important partner” for Nintendo, showing “stronger support than ever before.” This was supposed to be the start of a bold, new direction for Nintendo, one that encouraged third parties instead of chasing them away. The reasoning for the curious event seemed evident when Iwata introduced Ubisoft. While Nintendo has occasionally brought in third-party publishers and developers into their events, they rarely handed off the reins to an entire other company.

It was, according to Nintendo President Satoru Iwata, “a first during (his) presidency at Nintendo.” The third-party publisher Ubisoft was given the chance to present their Wii U lineup at a Nintendo event. Midway through that E3, Nintendo hosted a developer discussion, as they usually do at the event. The system was a mystery and filled with potential. At E3 2011, Nintendo’s Wii U was first revealed to the world alongside a variety of demos that Nintendo termed “experiences” because they weren’t representative of full games.
